Below is a host of stuff which I enjoy, and hope you will find interesting too!
Weird Tales Magazine
If the Necronomicon is the world’s most notorious book, then Weird Tales is its periodical counterpart. Dating back to the 1920s, Weird Tales has been the home of such acclaimed authors as Ray Bradbury, Henry Kuttner, Theodore Sturgeon and the keeper of Cthulhu himself, H.P. Lovecraft. While the magazine might never reclaim its past infamy, this quarterly magazine is a must-have for lovers of, not just weird fiction, but also interviews with authors like Thomas Ligotti, articles on steam-punk jewelry and gothic drawings. It is considered a mark of honor to have their fiction published in Weird Tales, and is one of mine and my friends’ top goals.
Black Gate Magazine
Published once a year in a big brick of a digest, Blackgate is a close contender with Weird Tales for best pulp-fiction magazine on the planet. Each issue is jam-packed with exciting and memorable adventure fiction, maybe a few humorous pieces here and there. Articles on pen-and-paper gaming, as well as the witty editorials of publisher and SFSite.com founder, John O’Neill always make rereading my issues a fun pastime. Visit the site for its active ‘bloggings on fiction and entertainment.
Wozniak's Apple II remains the most popular computer for gaming. Even three decades after its release, hobbyists also love programming for it! While the more advanced techniques like shape tables are unsupported right now, Calormen's emulator is great for dabbling in BASIC, and there are plenty of fun examples to play with.
Classic Mac Games
It may have missed its launch date and took several years to recoup its costs, but the Macintosh did indeed revolutionize home computing with its simplicity and overall user-friendliness. Games were sparse compared to other computers, and not very graphical in grey monochrome, but Mac enthusiast Jarrod Ford has filmed some great videos on some overlooked classics! If you are a collector and aren't sure which ones to shill out dollars for, visit this great site.
Fellow author Joseph Rubas is making a name for himself in the literary world. A devotee of macabre fiction along the lines of King, Lovecraft and Koontz, his work is truly chilling, original and sometimes funny. His best known story is “The Ghostly Hitch-hiker”. Having been privileged to read some of his unpublished work, I highly advise reader and editors to give him the once over. “Only Sleeping” is a classic waiting to happen. His first collection of horror stories, "Pocketful of Horror", was released early in 2012. He is currently putting the finishing touches on a novel and a zombie encyclopedia.
Invented in China several thousands of years ago, Wei-Qi, as it was originally known, is a board game of pure strategy. Unlike Chess and similar games, Go is played with black and white stones which are placed on intersections. If stones are not properly attended then they will die and be added to your opponent’s score. The goal is to arrange your groups of stones to surround as much territory of the game board as possible. Go is loads of fun and is said to take numerous lifetimes to master.
The magnum-opus of Hungarian architect Erno Rubik, this is without a doubt the most challenging toy ever made. Fifty-four colored squares must be rearranged so that each of the cube’s six sides are comprised of a single color. Twist, rotate, twist, rotate and be sure to plan ahead! Or you can cheat. The hard way: take off the stickers. The easy way: detach the cubes. Mathematicians claim there are always fewer than a dozen combinations to solve a cube, and some whizzes can do it in less than five minutes!